Friday, September 16, 2011

psp vita


Hardware

The device features a "super oval"-shape similar to the design of the original PlayStation Portable, with a 5-inch (130 mm) OLEDcapacitive touchscreen in the center of the device.[13] The device features two analog sticks (unlike the PSP which features only a single analog "nub"), a D-pad, a set of standard PlayStation face buttons (Triangle, Circle, Cross and Square), two shoulder buttons (L and R), a PlayStation button and Start and Select buttons. Internally, the device features a quad-core ARM Cortex-A9 MPCore processor (3 of the 4 cores will be usable for applications)[14] and a quad-core SGX543MP4 + GPU clocked at 266 MHz. The device also features a rear touch pad, a front camera, a rear camera, stereo speakers, microphone, Sixaxis motion sensing system (three-axis gyroscope, three-axis accelerometer), three-axis electronic compass, built-in GPS (only for the 3G version) as well as Wi-Fi, 3G, and Bluetooth 2.1+EDR connectivity.[4][11][8][13][15] The two cameras feature the abilities of face detection, head detection, and head tracking. It also allows for customization and personalization.[16][17] The PlayStation Vita will have 512 MB of RAM and 128 MB of VRAM.[5][6] The amount of RAM allows cross-game chat to be used on the system (in contrast to the PlayStation 3, which only has 256 MB of RAM).[6]

The PlayStation Vita will be released as two different versions: one with 3G support, and a cheaper version without 3G support.[18] The more expensive 3G-version will also come pre-loaded with some special applications that take advantage of 3G's "always-on" capabilities, such as augmented reality software.[19] The 3G service will be partnered with AT&T in the US.

Unlike the PSP, the PlayStation Vita will not support video output or contain a removable battery.[20] PS Vita is equipped with the storage media slot in addition to the new game medium slot, so that users can choose what memory capacity they want depending on their use.

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